On Friday, CCP released the first details of
EVE Online's next expansion,
Tyrannis. The expansion's main feature is
a form of planetary exploration and control but details on what exactly that will entail have been limited. Like walking in stations, planetary interaction has always been a major missing component from
EVE. It's been on the drawing board from day one but the technology and resources were never really there to do the feature justice. A
prototype planetary flight system was even demonstrated at
EVE Fanfest 2004 and while it impressed Fanfest attendees, the feature never materialised. The announcement that
Tyrannis will include a form of planetary exploration has a lot of players excited but is their enthusiasm justified? The information we have so far on the expansion is limited to a single devblog, which provides only a general mission statement for the expansion.
In the absence of further information, I find myself wondering what the planetary interaction in
Tyrannis might be like. In this speculative opinion piece, I look over the information we know for sure about
Tyrannis and go on to speculate on what it might be like.
Continue reading EVE Evolved: What could planetary interaction be like?
EVE Evolved: What could planetary interaction be like? originally appeared on Massively on Sun, 21 Feb 2010 18:00:00 EST. Please see our terms for use of feeds.
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