You won't normally find me anywhere near an MMOG on launch day. As much as I love our shared hobby, I'm usually one to wait six months or so for the operators to stop the servers from catching on fire, massage out the worst of the glitches and for the pack to spread out so that the low-level zones aren't packed shoulder-to-shoulder with folks hunting the same low-level spawns.
Well, I made an exception for Champions Online, which was unexpectedly available in Australia on the actual USA launch day. Considering how a lot of other launches have fared, I was quite pleased and surprised.
Continue reading Looking back on launch day: Champions Online
Looking back on launch day: Champions Online originally appeared on Massively on Thu, 03 Sep 2009 09:30:00 EST. Please see our terms for use of feeds.
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