Big news got dropped today during the
City of Heroes panel over at the inimitable
PAX, the sort of thing that every veteran of the game will be interested in. Fitness -- also known as the powerset that is more or less mandatory by level 20, or the Stamina set -- is being moved from power pools into the inherent power set. That means that three of the default power choices in the game have just been rolled into every character from level 1, making builds more flexible and players very happy indeed.
It wasn't mentioned specifically whether this means the powers will simply be under inherent powers or base movement speed, regeneration rates, and so forth will be increased. There has also been more information about the highly anticipated
Incarnate System, with
Issue 19 rolling out the Alpha Slot to start players down the road of improvement at Level 50. We'll have more on the panel as a whole and the details of the revelations, including news on the
Issue 20 testing, but for now, all
City of Heroes players should be happy to learn they have three new power selections to play with when 19 launches.
PAX 2010: City of Heroes moves Fitness over to inherent powers originally appeared on Massively on Sat, 04 Sep 2010 15:15:00 EST. Please see our terms for use of feeds.
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