Ahhh. You hear that? That is the sound of relief, as the obligatory free-to-play
reaction column is safely in the rearview mirror. It feels great to be talking about
EverQuest II again as opposed to its payment model. MMORPGs are of course big business, and I don't begrudge developers and executives from trying to take their products to the next level, but damn am I ever tired of reading (and thinking) about subs versus RMT and yada yada blah blah.
It sometimes seems as if the industry is putting all of its considerable talent and brainpower behind payment model innovations rather than gameplay innovations, and I for one would love to see stakeholders actually improving and expanding their products rather than devising new ways for people to pay for their products. Speaking of improving products, let's move forward. As my ratonga wizard makes his way slowly but surely towards level 40, I'm starting to feel more comfortable in the world of Norrath. So comfortable, in fact, that I can safely start talking about what the game lacks and what would potentially make it even more awesome (because, the following mini-rant notwithstanding,
EverQuest II is a pretty awesome MMO).
Turn the page for more.
Continue reading The Tattered Notebook: Player-generated content please
The Tattered Notebook: Player-generated content please originally appeared on Massively on Mon, 09 Aug 2010 10:00:00 EST. Please see our terms for use of feeds.
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