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#1 Posted : Friday, July 09, 2010 4:00:00 PM

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Recently there was a community kerfuffle over the way the dice notation is phrased in Dungeons and Dragons Online. Instead of the traditional 1d6, 2d4, etc., the game was stating "does 6-16 damage," for example. The change was made because players new to the game and unfamiliar with traditional DnD were having trouble understanding what the phrasing meant.

On the surface, this just does not seem like a big deal, and many players were left wondering "So what? Why get so bent out of shape over a little thing like that?" Well, there's a very good reason, because it's more than just a simple matter of phrasing. The dice notation change is a handy illustration of something that many DDO players are very concerned about: Dungeons and Dragons Online becoming just another standard-issue fantasy MMO that just happens to have some familiar names scattered about.

Follow along after the jump as I look at the underlying issue of the dice notation debate and what it means for DDO.

Continue reading Exploring Eberron: The great dice notation debate

MassivelyExploring Eberron: The great dice notation debate originally appeared on Massively on Fri, 09 Jul 2010 11:00:00 EST. Please see our terms for use of feeds.

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