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EVE Evolved: Exploration -- The basics Options · View
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#1 Posted : Sunday, July 04, 2010 11:00:00 PM

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When we talk about EVE Online, it's often about PvP or the latest political intrigue in the sandbox. Less talked about is the game's core PvE gameplay, which for many players is the entire scope of their interests. I've covered a number of great ways to make ISK in previous guides, from my three-part series on trading and extensive four-part guide to research to the similarly thorough three-part guide to mission-running. Most recently I tackled the age-old art of asteroid-belt ratting in nullsec. Another of EVE's most popular PvE pastimes is exploration, where players scan out hidden mission-like sites hoping to strike it rich.

Exploration is one of those things that spans players of all skill levels, with new players able to make a useful contribution and group up with older veterans. Within a week of starting the game, new players can be locating hidden complexes, doing battle with the local NPCs and hopefully finding some valuable loot. Although exploration sites use the same deadspace dungeon and combat mechanics as missions, there are a few key differences. While missions can be created at will by going to an agent NPC, exploration sites spawn randomly in space and have to be manually scanned down using probes.

In this week's first part of the EVE Evolved guide to exploration, I look at the ships and equipment you'll need, and the scanning techniques typically used to find hidden exploration sites.

Continue reading EVE Evolved: Exploration -- The basics

MassivelyEVE Evolved: Exploration -- The basics originally appeared on Massively on Sun, 04 Jul 2010 18:00:00 EST. Please see our terms for use of feeds.

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