Last week, CCP Games announced that the
EVE Online server was
heading for a move and a bit of an upgrade. Hidden within a few cabinets in a single datacenter is everything that makes up the
EVE universe, from characters and ships to planets and the market. The cluster of hardware has been expanded over the years and now exceeds the limitations of the hardware cabinets it occupies. Moving the cluster to a new location within the datacenter should help support future upgrades to keep up with the game's growing subscriber-base.
The shuffle began early yesterday morning at 09:00 UTC and was planned to be completed by 15:00 UTC the same day. Unfortunately, the transition to a new locale has had some unforeseen side-effects for Tranquility. After a long day of server work, final testing of the cluster revealed database issues that must be corrected before the game can go live. At 03:00 UTC this morning, the estimate for restoring Tranquility and the
EVE website was mid-day today. With that time having now passed, CCP has released a new estimate of 16:00 UTC. If necessary, further delays will be announced on the
official EVE Facebook page, the
CCP Games Twitter page and
the game's main website.
EVE Online server move delayed by database issues originally appeared on Massively on Thu, 24 Jun 2010 09:00:00 EST. Please see our terms for use of feeds.
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