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The Tattered Notebook: Nerding out on Shader 3.0 Options · View
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#1 Posted : Tuesday, May 25, 2010 11:00:00 PM

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"Hello nerds. Look at your game, now back to me, now back to your game, now back to me. Sadly, your game isn't me, but your game could look like me if it stopped using that crappy 2000s-era shader and started using shader 3.0."

That's what she would say if she could say things other than her pre-programmed voice-over. With the release of Halas Reborn today, many players will be undoubtedly checking out the frozen north's new content overhaul. However, Halas Reborn didn't just stop with a simple content update. The storyteller system was introduced in this update, and the game's graphics had new life breathed into it via Shader 3.0.

So today, in honor of nerd day, let's take a look at what exactly Shader 3.0 does with the game's graphics and if it's worth all the hype.

Continue reading The Tattered Notebook: Nerding out on Shader 3.0

MassivelyThe Tattered Notebook: Nerding out on Shader 3.0 originally appeared on Massively on Tue, 25 May 2010 18:00:00 EST. Please see our terms for use of feeds.

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