EVE Online, in short, is constant, controlled chaos. Alliances are made daily, are trained upwards, and ultimately fall. It's all just
a question of when they fall that really differentiates them. Yet, amazingly, out of this controlled game of warfare comes a spark of philosophical intrigue -- the concept of
state of nature.
Steven Croop from the
Warcry Network has written
a feature article discussing the states of
EVE Online's types of government versus the old philosophical concept. He theorizes that the same state of self-preservation, noted in the original philosophical concept, does make an appearance in
EVE. While the state has changed from its original form (struggle for survival versus struggle to not lose expensive stuff) it still drives the individual of
EVE to seek out forms of government for protection, such as corporations and alliances.
Interested in the full read?
Check it out over at Warcry and get your dose of philosophical goodness.
The state of nature: Philosophy applied to EVE Online originally appeared on Massively on Wed, 22 Apr 2009 15:00:00 EST. Please see our terms for use of feeds.
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