With an open PvP model, a rich crafting system, and a sumptuous art style,
Masthead Studios' upcoming sci-fi post-apocalyptic game,
Earthrise, has been gaining more and more interest from our readers. From everything we've seen of the game to date, this title will offer some interesting options in terms of how one chooses to play through the world. That's why, when we were given the chance to ask some questions of
Momchil Dilov, Lead Writer and
Plamen Hristov, Senior Game Designer on
Earthrise, we were happy to do so.
For those not familiar with the game, you'll want to check out the interview noted yesterday, then join us behind the break as we ask about different systems such as crafting, PvP sieges, the importance of guilds, customization, character penalties, and more!
Continue reading Massively Exclusive: Dilov & Hristov on the systems of Earthrise
Massively Exclusive: Dilov & Hristov on the systems of Earthrise originally appeared on Massively on Fri, 17 Sep 2010 18:00:00 EST. Please see our terms for use of feeds.
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