The upcoming free-to-play conversion isn't the only big change coming to
Turbine's Lord of the Rings Online over the next little while. In a new
dev diary released yesterday on the European community website, Games System Engineer Narrel provided a glimpse into what began as the "pet project" of three developers and has now morphed into a full-fledged extreme makeover of the game's user interface capabilities.
Using the venerable and lightweight Lua scripting language, Narrel, Agiclaw, and ForsakenArcher are closing in on their stated goal of bringing extensive customization possibilities to
LotRO's UI.
"
The future of Lua in LOTRO
is a bright one," Narrel writes. "
While the current functionality is certainly limited, we fully intend to continue the development of this system so that both existing and new game systems will expose functionality to the user, allowing for a much more personalized user interface."
LotRO UI implements Lua, preps for extreme makeover originally appeared on Massively on Fri, 03 Sep 2010 13:00:00 EST. Please see our terms for use of feeds.
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