Welcome Guest Search | Active Topics | Log In | Register

Behind the Mask: Lighting the Lantern Options · View
LatestNews
#1 Posted : Thursday, June 03, 2010 9:00:00 PM

Rank: Level 1

Groups: Member

Joined: 4/22/2009
Posts: -46

This week, we're covering Champions Online's Serpent Lantern mini-expansion, currently available on the Public Test Server. Hot on the heels of the Super Power Pack, the Serpent Lantern added in a new story arc dealing with the international crime syndicate VIPER. As an additional perk, VIPER agents received a massive facelift and are now more interesting and challenging opponents.

PvE in general had a few exciting changes. Teaming with friends got a moderate experience buff, and players can now set their mission difficulty to afford even tougher challenges while in instanced maps.

Also updated in the new patch are the game's energy-generation mechanics, which have been heavily changed. Energy-per-second from attacks has been standardized, and energy gain from blocking was significantly altered.

There's a lot of things to go over this time. Hit the jump and we'll get started.

Continue reading Behind the Mask: Lighting the Lantern

MassivelyBehind the Mask: Lighting the Lantern originally appeared on Massively on Thu, 03 Jun 2010 16:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You can vote in polls in this forum.

Theme by Outpost 11
Powered by YAF 1.9.3 | YAF © 2003-2009, Yet Another Forum.NET
This page was generated in 25.756 seconds.
Website developed by internetbureau Outpost 11