This week on
Behind the Mask, I faced a startling dilemma. On the one hand, the developers have proposed the most
universally disliked gameplay change ever. The issue is very troublesome, and I could probably write a pretty convincing argument on the subject. My hope is that the devs give in to the wailing voices of the playerbase begging not to implement the changes. If these changes hit the test server, Behind the Mask will be right there with the coverage, but it's important to not jump the gun too early.
Instead, we're going to talk about roleplaying.
Champions Online has a very unusual roleplaying culture. Unlike other MMORPGs,
Champions is pretty respectful of the people that don the roleplaying hat. It is not strange to find a group of roleplayers journeying through Millenium City or one of the other hot zones for heroes. The devs understand the plights of roleplayers, and a lot of the various features that are implemented in
CO have no real "value" except as roleplaying tools. Often
roleplayers can be seen as "losers" or "nerds." Not so much in
CO.
Hit the jump, and we'll explore the place I call "IC."
Continue reading Behind the Mask: Roleplaying in a modern way
Behind the Mask: Roleplaying in a modern way originally appeared on Massively on Thu, 13 May 2010 15:00:00 EST. Please see our terms for use of feeds.
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